Here you'll face some enemies, so kill and loot. I'm starting work on a new game with similar mechanics, so I'm keeping an eye out for feedback, especially regarding gameplay. Between the permanent boosts of the star system, the presence of secondary classes, the ability to equip any three learned passive skills regardless of a characters current class, and the lack of class-based equipment restriction, characters are incredibly customizable and experimenting is actively rewarded with little in the way of risk of ruining a character build. I probably spent about half of my more than twenty hours of playtime looking for and exploring secret locations and even as the credits were rolling I was left with the sense that there were almost certainly a few places I hadnt discovered and several stones left unturned. Voidspire Tactics Steam charts. Classes remain mostly the same, though spells have increased cast times to balance out the more clearly defined nature of the turn order, stat buffs have higher values since one point in a stat is now equal to precisely one extra point of damage or damage reduction, and a few skills have been rebalanced. Also, I recently updated Depths of Boatmurdered (a free horror game based on the LP) to v1.0.3. However, you can also use (for instance) your Growth spell out of combat to make a tree grow, then cut it down with an axe, take the lumber, use a pair of scissors on a cloak to turn it into a bandage, and combine the bandage with the lumber to make a splint. You searched for . Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. With that out of the way, the best place to begin with Alvora Tactics is with the name itself. Sign in to add this item to your wishlist, follow it, or mark it as ignored. A dark room isnt merely inconvenient, it can be outright devastating as light sources, and the strength of the light sources in question, can greatly influence the hit rate of attacks. You can find those modifiers by hovering over the tooltip of the stat while you're afflicted, but that's pretty hard to discover. Players can create their own deeply customizable party of Warriors, Sorcerers, and Shiftcloaks to take on the Spire. You can double click braziers to make them stand and then lite em up with Firestarter if you have a scout. Fast support characters can start casting a buff on a part of the map where you know youll be sending your other units, but it can be difficult to gather up every character you want to give the buff to in one general location if the buff has a fast cast time since not everyone may get a turn before the spell goes off. Since battles have a larger scope they usually take longer to fully resolve so you can have plenty of party members dedicated to immediate damage while still having room for characters who exist purely for the sake of utility or for more long-term forms of damage. If you believe your item has been removed by mistake, please contact, This item is incompatible with Voidspire Tactics. Voidspire Tactics may still come first in my heart, but Alvora Tactics is a rather close second and it manages to carry over many of the best elements from the first game while having a distinct identity of its own. Show game details. Beyond the normal skills you also can learn three passives from each class; you dont benefit from a passive unless you put it in one of the three passive slots available to a character, but passives can be carried over between classes. Sometimes the reward takes the form of new equipment, significant amounts of gold, or rare crafting materials, but the big prizes here are blueprints and masks. Unfold the mystery of your lost party as you try to . Choose from 4 playable races, unlock up to 18 classes, learn & upgrade 100+ abilities, and equip your choice of 50+ passive abilities, Atypical fantasy setting not one elf, orc or goblin in sight. Unlock all 18 classes. Itch.io Bundle For Racial Justice and Equality. I may prefer the purely handcrafted exploration of Voidspire Tactics, but one way in which the general lack of random elements worked against that game was that you sort of had to decide on just what you wanted each character to do early on since your experience points were limited unless you wanted to seek out adventuring groups to fight at a handful of locations. You gotta head to town, then retrace your steps back up through the cathedral. Like the way it's done in Telepath Tactics or even Fire Emblem VII. As far as procedural generation goes, some masks and possibly some blueprints are definitely tied to specific fights, but I think for the most part the locations of masks and blueprints in internal areas are fixed in stone while the actual identities of these items are randomized so the order in which you gain access to classes and item types can vary between playthroughs. Includes 3 items: Create your own deeply customizable party of Warriors, Sorcerers, and Shiftcloaks to take on the Spire! Of course, in this particular scenario the easiest option would probably be to just use a ranged weapon to shoot the lever and if its too far away perhaps a Sharpshooters Farshot skill could still reach it. External areas are where the procedural generation happens. You should see a suspicious patch in the wall somewhere that you can pickaxe open to reveal a secret cave, where there's a spear kit and some other loot. Any chance of a demo? We now have to take the saw all he way back to the first portion of the game, the docks. On the other hand, I love blade, balancer, sage and most of the rest are really useful. I like how classes and class unlocking are built. Current Prices. Crafting? Like in most other ways, Voidspire Tactics strikes the balance it needs when it comes to encounter frequency and length. Afterwards, you can head left into the next zone, or upstairs to a few optional fights (including a Boss) and great loot. Activate the CD Key on your Steam client to download Voidspire Tactics. What do you gain by exploration - going where you don't have to go? This isn't my game, but I wanted to see if I could spread the word. Pretty nice guide so far as I play through.. while I doubt this is being updated, I should point out that the methods of getting in and out of Brightfang's Lair are pretty convoluted- you can just use a rope+piton! But whats an Alvora? You can get some basic information on how classes work, how to unlock more classes, and how to look up what stats do, you can pay money to instantly unlock three new classes for every character on top of the default ones of Warrior, Scout, and Scholar, and you can pay to get passive benefits for your group. It's one of those indie games that's just way better than it has any right to be, but I feel like not a lot of people actually know about it. I'm definitely going to buy the rest of the series next month. Browse more RPG Indie Strategy Turn-Based Tactics Tactical RPG Turn-Based games! After you've set all four Aerstones and destroyed all 5 antiair devices head on over to the workshop and speak to Liss. IIRC you just put them in weapon slots and receive the bonus to relevant magic skill(s). Abilities are good for more than just combat freeze a river to cross it, or grow seeds into vines to scale mountains! Voidspire . -Classes don't seem to be balanced perfectly, but maybe it's just me, and some of them don't fit my playstyle. VAT included in all prices where applicable. Navigate your way to the top exit of the map (the lighter walls are traversable) to get to an optional boss. Smash the bubbles on your way with a hammer. I'm starting work on a new game with similar mechanics. - Combine 10 races, 23 classes, 150 . While your inventory space on a per-character basis is the same as before, having two more characters to help carry stuff around helps a lot with inventory management. Open-ended exploration - traverse a nonlinear world full of secrets Environmental interactions are handled in many different ways in games. Height isnt a factor aside from when it comes to jumping over obstacles or across gaps, but light is incredibly important for accuracy so using up a characters offhand slot to carry a lantern or taking a turn to set some stuff on fire is worthwhile. Alternately, if the gap is filled with water any number of magic-based classes could cast an ice spell on it or an Enchanter could give a weapon an ice enchantment and use their weapon to freeze a path. Though some encounters are randomized and respawn, most encounters are fixed and never respawn, resulting in painless backtracking. Blitz & Aqueous Band no longer have penalties. Shovel and pickaxe around any suspicious places around the top left of . No recent wiki edits to this page. 0 Comments, 2017, 2d, commercial, greenlight, indie game, itch, itch.io, new, procedural generation, rpg, strategy, tactical, tactics, turn-based, turn-based strategy, video game. Create something using a Crafting Kit. If theres a cave wall a pickax could always be used to tunnel an alternate path or perhaps vines could be placed along it to climb across. This isn't my game, but I wanted to see if I could spread the word. It looks like Voidspire has some great systems and content but the art is pretty basic. I also don't remember where I found the hammer crafting kit, though it may have been in a secret area in Chunk of Graven. Voidspire Tactics has a lot of interesting stuff to talk about, systems and settings and player guidance and meta-bits. Digging from the previous game is out completely and mining is gone as well, though there are still ore deposits in the walls which you can now take simply by clicking on them. Head right for another simple fight. Crafting is the process of using various materials found or dropped from enemies in the field or by auctioning monster units.. You can craft items in shops to upgrade your current equipment and create new pieces not normally offered for sale. Combat usually starts once an enemy notices the party, though most buffs can be cast in advance even when not in combat and ranged attacks can be used to deal some damage before the fight begins. Sometimes the reward takes the form of new equipment, significant amounts of gold, or rare crafting materials, but the big prizes here are blueprints and masks. Finally, you can also encounter caves in the external areas which lead to the internal locations. Refer back to the previous strategy if you're in trouble. Make your way to the top collecting the blue dust on the floor up a cliff, and attack the blue tail there to open up a path. When you see the zombies head one step to the right and then all the way up and you're in the clear. This new pseudo-sequel to Voidspire Tactics, which may be my favorite game from 2015, polishes up the existing formula while adding in some useful features and taking a rather large risk along the way. Yes, its at last time to take a look at just what its like to walk around inside the corpse of a city-devouring flying serpent. Once you get a few lockpicks, you can head back to Solport at the very beginning. Don't waste it hacking away at some random wall. The character system is open and very deep with a lot of useful options, the equipement is well balanced and the crafting system is interesting for once. This town is pretty important. With a party of four there is a sort of urgency when it comes to dealing damage and maintaining the upper hand in combat which makes it hard to justify bringing along classes like Mechanist, which is very powerful yet needs one turn to toss a mine and another turn to detonate it, or classes which focus on support, such as the Unmaker which trades in the range, elemental variety, and raw damage of the Sorcerer class in exchange for access to status ailments and situational debuffs. Different items' rates depend on different stats. If you want to just get it done then head in a straight line for a while until you see some zombies with shiny eyes. 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