Dark Side allies recover 50% Protection. If he is the leader, all other Dark Side allies double their current Mastery. Emperor fully maxed is dead before he gets a turn usually. https://gaming-fans.com/2017/04/10/swgoh-best-mods-emperor-palpatine Overwhelming Sith Support who inflicts Shock and can Stun … Then, Palpatine gains 6% Turn Meter for each Shocked enemy. It rewards MK V-B or Mk V-A mods and will require Rebel and Empire characters. Note that once again her Relic gains kick in here as Asajj gets very good gains in Health, Armor and Resistance when maxed out at a Level 7 Relic in SWGoH. Viewing the 99th percentile of occurances. Potency is key with Asajj as her basic has a 50% chance to stun, and her Endless Wrath special can inflict the Defense Down debuff, but keep in mind that under a Mother Talzin lead all Nightsisters gain +50% Potency, so no need for overkill here if you plan to use that squad makeup. by 1 for each Deceived enemy. Note: Imperial Troopers will not be covered here. After all, who doesn't want to get to the point where we're farming shards for a woman whos so penultimately bitchy she should carry a Nightsister tag? … SWGOH gameplay and tips on Mod optimization for Emperor Palpatine for mirror matches in squad arena. Emperor Palpatine: Palpatine will be your default leader until Vader is Zeta'd (that's going to either take 14-16 months of gameplay or a good amount of money).His leadership bonuses will make the rest of the team considerably stronger, and his combination of stuns and turn meter gains make him a worthy leader. However, her unique, Rampage, states that Asajj gains 15 speed for each enemy with no buffs, thus the start of an encounter would see Ventress at a base speed of 199 before mods, so adding significant Speed would be wise. Sith Eternal Emperor doubles his current Mastery and transforms into Sith Eternal Emperor (Restored). Specifically, I recommend a focus on Health since Asajj can heal herself and now her Nightsister allies with her Strike Fear special, and both Talia and Old Daka are healers within the faction. Deal Special damage to target enemy. Thrawn may require them to be more developed, but they're definitely the way to go on Palpatine. Galactic War and Mid-Tier Arena, Which Characters First? Of course with any high CC character you want high Critical Damage, and now with 163.5% base CD with a Level 7 Relic and up to +42% from a 6-dot mod, Asajj can be set up for some massive hits when added to the stacking Offense potential. Deal Special damage to all enemies with a 70% chance to Stun them for 1 turn. This unit takes reduced damage from percent Health damage effects and massive damage effects. Overview. Required for content Characters. Emperor Palpatine - Gear 12. Nymphy66. Unlimited Power! ... SITH ETERNAL EMPEROR PALPATINE UNLOCKED - 7 Star, Relic 7 LIVE Testing + GRAND A ... AhnaldT101. Here is my preferred mod setup for Asajj Ventress: The Mythic version of the Legendary Event Emperor's Demise let's you replay the last tier of the original event along with two newly added tiers. As stated above, a set of four Offense or CD mods and a set of two Health mods on Asajj with high Speed, CC and Potency secondaries is likely the best way to go. Que modificador se corresponde con el de ofensa, no lo encuentro en el juego. Then, dispel all buffs on Deceived enemies and deal Special damage to them. If you have a Zeta on Asajj Ventress‘ unique, Rampage, it grants her 15% Critical Chance stacking. But Potentially Amazing - Mod Bundles Re ... AhnaldT101. Deceived enemies can't counter attack, and Deceived Rebel and Jedi enemies can't gain bonus Turn Meter.At the start of Sith Eternal Emperor's turn, if no enemies are Deceived, the weakest Light Side enemy becomes Deceived for 2 turns. 30238 views 2 months ago. It would be nice if you added pics so we could see what the mods looked like without having to read each individual one. [Special] Power! If you target survivability stats through the mods with a heavy emphasis on Health, you should be able to maximize IG-11’s kit nicely. ... SWGoH In-Depth Character Review: Emperor Palpatine - Duration: 16:04. With asaji’s zeta giving her added offence crit chance and max health stacking already would it not be better to use CC instead of offence? Your Future in SWGoH, Which Characters First? Remove Deceived from all Deceived enemies and inflict Deceived until the end of encounter on those enemies, which can't be copied, dispelled, or resisted. Whenever a Deceived enemy uses an ability, their weakest ally without Deceived becomes Deceived for the max duration Sith Eternal Emperor could inflict on them (limit once per turn), and Sith Eternal Emperor recovers 2% Protection. The first person to go should be vader with force crush, then calling blade to remove debuffs and add TM to the entire team. This ability is removed and can't be used again until Unraveled Destiny is used. As stated above, a set of four Offense or CD mods and a set of two Health mods on Asajj with high Speed, CC and Potency secondaries is likely the best way to go. Vader! Asajj Ventress with a Level 7 Relic, coupled with her Rampage unique, has a maxed Physical CC of 81.11% before any enemies are defeated, and 96.11% after the first enemy dies. I have to raise my nightsister ins.and change some mods. It's all about speed and potency. While I do not claim to have all of the answers in this game, I do my research and have used every toon I write about extensively. The “ideal mod setup” can be interpreted a few different ways. Deal Special damage to target enemy and call all other Dark Side allies to assist, dealing 10% more damage for each Deceived enemy. 00:10:15. Save my name, email, and website in this browser for the next time I comment. Emperor's Demise. Hay modificaciones de Ofensas reales que obtienes al vencer a la Primera Orden en los Desafíos Modificados. Shock: Can't gain Health, Buffs, or Bonus Turn Meter. If Sith Eternal Emperor is the leader, he also gains 8% Ultimate Charge whenever a Linked enemy uses an ability.Sith Eternal Emperor doubles his current Mastery and transforms into Sith Eternal Emperor (Restored). This page is intended to make it a little less ass. But Potentially Amazing - Mod Bundles Re ... AhnaldT101. Deal Special damage to all enemies with a 70% chance to Stun them for 1 turn. Power 34605; Speed 142; Health 30,085 Originally the only Nightsister with a Zeta ability until the release of Mother Talzin and the October 2017 Nightsisters rework, Asajj is a character that has a ton of potential in the new Nightsisters setup. 71059 views 3 months ago. His gear is easy for a Free to Play to acquire and his abilities are useful in every aspect of the game. Main Focus: While every character needs speed, Asajj Ventress needs it more than most given her base speed of 104 is one of the lowest in the game. Jedi Master Luke Skywalker ULTIMATE Gameplay + AMAZING SWGOH NEWS! Requires 100% Ultimate Charge to activateUltimate Charge: Sith Eternal Emperor gains 2% Ultimate Charge whenever a Deceived enemy uses an ability. This ability can't be countered.Deceived: Can't target Sith Eternal Emperor during their turn if another Sith enemy is active; when an ability is used, Sith Eternal Emperor gains 2% Ultimate Charge. The Sith Triumvirate Raid (heretofore: Sith Raid) is ass. This attack can't be evaded. You also get a +20% Potency boost from her Gear 12 finisher, so keep that in mind as you advance to Gear 13 and start thinking about relics. Emperor Palpatine – Relic 7 – 32,328 power – 275 speed, 56k health, 39k protection, 5,337 damage, 10,511 Special Damage, 100.35% Potency – Six 6-dot mods (Speed & Potency sets), all abilities maxed If the target was already Deceived, reduce the cooldown of Power! Note that these are recommendations based on the parameters set forth by the developers based on these specific characters – they can be changed at any time and are the educated opinions of players who have played SWGoH for thousands of hours over the last several years. Please let me know Además, los tipos de mod cuadrado, flecha, triángulo y plus pueden tener una ofensa como estadística primaria. Overwhelming Sith Support who inflicts Shock and can Stun targets for multiple turns. You want thrawn and Nihilus to go afterwards to fracture and reduce cooldowns. In a nutshell, her basic attack will be critting almost every time once her Rampage unique kicks in (depending on the enemy’s Crit Avoidance, etc.). Whenever a Linked enemy uses an ability, Sith Eternal Emperor gains 8% Ultimate Charge.Whenever a Sith ally is defeated, dispel all debuffs on other Sith allies and they recover 100% Health and Protection. The event lasts for two days and will automatically refresh at the 24 hour mark allowing you to play all tiers twice if played each day … Since Ventress is the main damage dealer of the Nightsister faction, keeping her Offense, Critical Chance and Critical Damage high will help enhance that even more. This article is based on what LJ is using, and he specifically states that he’s saving his best CD mods for other toons. Unlimited Power! Start preparing for the new Rey, Kylo Ren, Luke and Palpatine with the Best Mods for the characters needed to unlock each of them, or check out the characters you need for the Geonosis Territory Battles, the Challenge Rancor … They take massive damage from destroy effects (excludes raid bosses) and are immune to stun effects.This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%. All crew - 6 dot mods. Linked raid bosses instead gain Expose for 2 turns, which can't be resisted.Linked enemies can't critically hit, and damage they deal is decreased by 25% (excludes Galactic Legends). Jedi … Stats are for the maximum usable Gear Tier and 7 Star. 00:09:59. Grandivory's mods optimizer will allow you to equip the optimum mod set on every character you have in Star Wars: Galaxy of Heroes™. Remove Linked from all enemies. I prefer a Health set for your final two mods on Asajj if your use of her is in long battles like the HSTR or HAAT. Then, Palpatine gains 15% Turn Meter for each Shocked enemy. Sith Eternal Emperor gains Speed Up for 2 turns. Ideal Mod Setup for SWGoH Asajj Ventress: The “ideal mod setup” can be interpreted a few different ways. This attack deals 150% more damage to Deceived Light Side enemies. Deal Special damage to target enemy and Shock them for 3 turns. Deceived can't be copied, dispelled, or resisted.At the start of each Linked enemy's turn, Linked enemies lose 20% Max Protection, quadrupled for Jedi, and Sith Eternal Emperor gains 25% of the amount lost. Then, target enemy becomes Linked until a Linked enemy is defeated or until the end of encounter. Phoenix gear 8 is more than sufficient for Palpatine, I 3*d it immediately the last time it came around. How to Mod Series: Emperor Palpatine! In addition, the added Health will help in Phase 4 of the Sith Triumvirate Raid where the Nightsisters faction is incredibly valuable. Additional Areas to Focus: Potency, Offense, CC/CD and Health. He only requires Mk 1 and 2 droids to be incredibly effective in Galactic War and with slightly better mods can be a member of a VERY powerful Arena Squad. Today’s toon to review mods for will be Asajj Ventress, likely the most popular member of the Nightsisters. I haven’t been able to get any zetas yet.if you can help me out with a way to get more zetas I have 5 that I bought in fleet store. [Basic] Revitalized Shock: Deal Special damage to target enemy and inflict Shock for 2 turns, which can't be copied or dispelled. Deceived can't be copied, dispelled, or resisted. If he is the leader, all other Dark Side allies double their current Mastery. Territory Battles, Which Characters First? Royal Guard - Gear 12. Ideal Mod Setup for SWGoH IG-11: The “ideal mod setup” can be interpreted a few different ways as our analysis of each character is based on their kit and can be a bit subjective as well. It will fetch your mods and characters, and find the best set to equip for each character in a list you provide. 69846 views 10 days ago. Emperor Palpatine. Sith Eternal Emperor gains the granted ability Entwined Fate and takes a bonus turn.During this bonus turn, Sith Eternal Emperor may only use Entwined Fate, can't be ability blocked, ignores taunt effects, and may not target a Linked character.Linked: This character is LinkedEntwined Fate: Target enemy becomes Linked. 16 independent RGB LEDs in every fan, split between two separate light loops This product is intended as an expansion of the LL120 RGB LED…, SWGoH: Territory Wars Character Priority List for Endgame Players, SWGoH: Geonosis Republic Offensive – Phase 4 Jedi Combat Mission Walkthrough, SWGoH: Geonosis Republic Offensive – Phase 4 GAS & 501st Combat Mission Walkthrough, SWGoH – Geonosis: Republic Offensive Phase 3 Combat Mission, Middle – Galactic Republic Jedi, 22,000+ Power, SWGoH 101 Mod Guide: Mod Views and In-Game Recommendations, SWGoH 101 Mod Guide: Dots/Rarities and Mod Levels, SWGoH 101 Mod Guide: Primary and Secondary Stats, SWGoH 101 Mod Guide: Understanding Mod Stats, SWGoH 101 Mod Guide: Speed, aka The Holy Grail, SWGoH 101 Mod Guide: Guide to Mod Slicing, SWGoH 101 Mod Guide: Mod Slicing – How To & Mod Salvage, SWGoH 101 Mod Guide: Mod Slicing – 5A to 6E Slicing, SWGoH 101 Mod Guide: Mod Slicing – When to Slice & TL;DR Quick Tips, SWGoH 101 Mod Guide: How to Choose Good Mods, SWGoH 101: Completing Rey’s Hero’s Journey Event, Rey’s Hero’s Journey: Mods and Strategies, Which Characters First? 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