To the left of the door is a Valve. You'll see another slug at (X215, Y565) but after an incoherent dialogue it will not attack you. Inside is a man, Owin Anchoret will be in a defensive stance. Karon does not have any armour so once you get to attack, he should die in one turn. You will need to do this with Sebille as there are locked doors around (X199, Y382) that you'll need to pick. Hopefully your XP does not differ too much from mine. This is very helpful if Fane is in a jam and you need to save his life. You'll find his ball at (X374, Y465). The penalty from Spiders Kiss is always the same: -2 Constitution. Slowly move up to the stairs and interact with the oil barrel nearby. Have Sebille place up by Alice Alisceon so she has crazy high-ground vision. Agree and you'll earn. When you're ready for Act 4, speak with the ship's figurehead at (X34, Y982) and ask it to summon Malady. Our next tasks are to defeat some of the main antagonists of the Act. Valve Corporation. ask her. Next, head west to find a lever at (X358, Y433). She can attack the Magister Ranger below without starting combat with White Magister Jonathan. Head out of the eastern gate and see what has become of our little eggy, Peeper. This will restore your Source Points for free. See. Approach the main gate of the keep at (X238, Y157). White Magister Jonathan will not survive two turns with Sebille and Fane, so it really is only the Voidwoken you need to deal with. The fight should be easy, except dont kill too many close to your characters at once (i.e. You will be awarded 10,775 XP and then you can leave without conflict. Since Sebille is an elf the exchange will be more pleasant but approaching with Fane would also work. Below I will give you the map overview and the exact locations via screenshots. Use this in and out of combat to navigate around the terrain. Purchase. Dont bother attacking Dallis or the hooded figure. The Strength option is successful with Persuasion 4 and 52 Strength. There's a hidden den in this area with two dwarves hiding. Make sure that you don't attack Natalie Bromhead until the emotions are dead or you will miss out on 2,700 XP each. These are the only ones that yield XP. Head south-west from the reborn phoenix and youll see two cows in a pasture at (X345, Y231). In this room, loot all containers, pick up the, Move to the candle to the right of the bed and press. Head out the nearby door to the east and stand next to the barrel. Our green dot is now to the west of us to head over there and look here! If you don't feel you use Torturer on Sebille as much as you should, consider swapping it out for Far Out Man or Savage Sortilege. This will, of course, pull that character into combat immediately. This pool, created by the crying statue, is needed to unlock a worthwhile merchant later in the Act. This will progress Fane's story a bit further and will present an option later to restore the Voidwoken to their former glory. You'll cross a small, natural bridge with two Elemental Mines on it. Fane is now completely gone and cannot be resurrected. With Sebille's positioning, she might be too far away to be pulled into the initial combat. Split and place Sebille on platform to the north so that she has high-ground advantage over the Magisters below. Lets do the easiest first. I have created a non-exhaustive table below that contains the solutions for each and where you might acquire the needed skill, scroll or item. If you invested points into Fane's Scoundrel then you can use Cloak and Dagger here to jump down to the other Magister. shells, fish bones, cheese; etc? Unfortunately, Fane already knew this so you learn nothing. With Sebille's high-ground advantage you should clear the enemies without much trouble. Agree to help him and he'll give you the location of a secret entrance to the Fort Joy's prison. Don't kill her yet. As you may have noticed, there are four sentinels guarding it. These dolls also resurrect, though you can consume their Source to prevent that. Cast Spirit Vision and convince the Spirit of the Magister Priest to go away. Feel free to share some of these findings in the comments section. In a nearby Ingredients cupboard, youll find some, Access your inventory and select either the. You can also persuade him to sell wares to you. Killing him will net you 2,000 XP and will not disrupt the Magisters upstairs; ergo, it is recommended we do this for the XP gain. Head back to Sanctuary to shop if necessary. Head down the opened path and find some loot and a key to the door we just opened! The safe character can use Armour of Frost to remove petrification on their ally if needed. If you didn't open the door, the level is to the left near some scrubs. If you recall, nearly where you're standing is where Gawin was teleported earlier (in fact, we'll see his failed escape attempt soon). Only recover at the first turn when it was consumed. Smashes through physical armour so long as your physical armour is greater than the target's. If she does not have 13 Wits then the Sand Pile is located close to the Voidwoken and Void Salamander corpses on the beach. You can use a teleportation skill or use the ladder, though that's slower to reach it. You can agree with either of them to pass a persuasion check. Head back to The Watcher at (X305, Y777) to conclude the side quest. When combat starts, you only see the Shadow Prince, but you can see by the action queue that there are several other participants. Now for the sad part: kill Betty. Approach him, from behind, and press. It is recommended to note where Magister Borris died as we'll need an item from his corpse a little later. Put Sebille in the middle of the pillars and have Fane go to one Sentinels closes to the pillars. She should be in range to kill the archer or the dog. In whichever method you want, explain to them that their friend is gone, and youll conclude the quest. From here, head west through the door at (X190, Y373). The go-to source for comic and superhero movie fans. In the next room, youll see a sarcophagus in the middle then a room with a huge pressure plate and mechanisms. Attack and kill it for 21,675 XP. The Maze entrance is located at (X534, Y127). Your character will comment that it looks sickly, you'll earn 5,400 XP and you'll start the side quest. Ascend the ladder. This is fine as they will take damage from the fire, making your job easier as they slowly crawl towards your perch. Split you characters up and have one go across the bridge. This will be one of your last opportunities to shop. Interact with the chest and youll start the side quest. Swap out all of Ifan Ben-Mezd's inventory to Fane and dismiss him again. Let's go confront Garvan to wrap up, Head to the Black Bull Inn and speak with Garvan. The other three enemies are simple enough with the aura gone. To the north-east, youll find a waypoint (though it seems redundant as the Lady Vengeance has a waypoint too. You are not permitted to copy any image, text or info from this page. Complete this sequence and youll earn your second Source skill (though this one is story-related) called. Once you reach the X marked above at (X116, Y460), the central core will start dialogue and begin a countdown. Use Teleportation to pull it out. Close to the waypoint, at (X110, Y823), you'll find a corpse with a. Said to offer a degree of fiery protection to whoever consumes it. Not sure what the purpose of that is. Return to the surface the way you came in. When he is done with them or the host withers, Mor the Trenchmouthed jumps into another host body. All the latest gaming news, game reviews and trailers. They are not "must have" scores for your characters, but they should give you an indication of where you might be. You will also earn 27,900 exploration XP. Feel free to return to The Lady Vengeance and swap out Pet Pal - we won't need it again in this Act. There are a couple fights later in this section that we'll be using Deathfog to make them easier. Open your map and return to the Driftwood Square waypoint. As we want the most XP possible, we will be choosing option 1. When you try to exit the dialogue without consuming his Source, you will be told that you're hungry for Source. There is a chest nearby with a nice two-handed weapon in it. Continue north until you see Source Hound Thulnir. Repeat until youre satisfied. No products in the cart. Prudence, the innkeeper sells a healthy stock of food if you need to purchase some. For a bit more story, you can Cast Spirit vision and speak with Isbeil's spirit. For me, this dropped her Strength to 5. Regardless of who frees her and even though you may win the persuasion checks, she will still fight you. Sebille's high-ground allows her to hit 2-3 targets on the field. Descend the trap door, youll find a new area used for packaging and deliveries and earn 3,000 XP. Can you combine poisoned foodstuff to make the advanced poisoned finished advanced recipe? Very helpful to pull enemies to you, get to secret areas or snag out-of-reach chests. Place the barrel roughly where you see in the screenshot below. This area (before the Cathedral) has several other merchants as well. Sebille, if positioned properly, should be able to use Source Vampirism on the Fearmaiden and still reach both high-ground locations for Teleportation. As we learned it on Sebille in Wreckers Cave, I recommend you slot it for her. On a table around the corner at (X294, Y573) you'll find, There is only minor loot in these areas. A toad outside named Grbbt will call you ugly and give you a little bit more information about your current quest when spoken to. On the same floor there will be a bunch of Silent Monks standing vigil. Choose the first dialogue option twice, then choose. Once you press the last Hovering Rune, you'll earn 20,075 XP and progress, Approach a pillar at (X638, Y447) and the Knight of Amadia will trigger dialogue. Wander over to (X604, Y177) and your character will spot "something". Below is a list of Recipes for Food and what Materials are required in order to craft them. You'll see a ladder onto some scaffolding. Youll note a magical wall blocking your path. Once you enter, head over to the Broken Lever at (X677, Y761) and interact with it to repair it. Return all the way to a Palisade Gate that we left locked earlier at (X684, Y564) and pick the lock. You will earn 26,950 XP for each puppet. This causes a battle, regardless. You can loot the picture if you want for extra gold or simply move it only the floor. On the wall near the sarcophagus, youll see three levers, but theres a twist. Close by is the drawbridge mechanism (X309, Y193). Our objective for Fane's turn is to have the Nemesis Devourer, Nemesis Heartpiercer and Nemesis Stargazer knocked down. Have Fane use Teleportation to get the Nemesis Heartpiercer close to the others. Once your allies have been destroyed, loot the area. On Fane's turn I would recommend Chameleon Cloak and head towards the healer up top or you could get close and use Teleportation to bring her down to you. The issue with this quest is that if you put him in the wrong spot then he'll take damage from your Teleportation and he will treat this as aggression and attack you. We are going to jump across each of the broken terrain until we reach the far eastern part of the isle at (X375, Y696). Well be killing them for XP later in the Act and it would be a shame if the enemy did that for us. Either with the Paladins or against them. He was able to dispatch all enemies but the Portalmaster. Have Fane cast Bone Cage, then quickly enter dialogue with Andras with him pointing away from Sebille. These are another pair of Vicious Eggs. After looting everything in that room, go to the opposite side of the area and speak with Magister Payde. Once youve reached the Hollow Marshes, there are a couple of minor events to clean up before heading to the next NPC hub (called Sanctuary). Ascend the ladder for an amazing position for the rest of the fight. This linear path leads to a door and the game will auto-save. After the battle, loot up and find an Unripe Hot Kettle plant at (X92, Y279). How many times must we kill her. I would recommend you complete it at your leisure. Keep the fruit Return the fruit, turn the lizard in During the conversation with Griff, say that you have found the stolen plant. Well be tackling two quests here. AFAIK it's the only one in the game. Once you've engaged Feder in dialogue, ask her about her curse and send her to the Sanctuary of Amadia. From the Arx - City Square waypoint, head west through the Magister Barracks until you run into a locked door at (X366, Y245). Keep choosing the first option and she'll join the group. It may take a couple of shots to actually trigger combat, but when you do, the Kraken will appear in the center of the docks. Make sure to leave Fort Joy via ladder again. You should see a pig in front of you on the wooden platform. Once you get Xhaxh's physical armour down, he is no challenge. She will award you with a. You will earn. Once I felt that they were in good spots, I switched to Fane and then started combat. This wont douse the NPC in the middle, however. High-Ground vision, ask her about her curse and send her to the Black Bull Inn and speak with.! Other three enemies are simple enough with the chest and youll start the side.. Deliveries and earn 3,000 XP Cathedral ) has several other merchants as well in the Act Source. Of food if you need to save his life after the battle, up..., game reviews and trailers and will present an option later to restore the and! That they were in good spots, I recommend you complete it at your leisure pulled. Or the dog or simply move it only the floor across the bridge dismiss... Further and will present an option later to restore the Voidwoken to their former glory spots! Youll earn your second Source skill ( though this one is story-related ) called same: -2 Constitution though can... Can not be resurrected the Fearmaiden and still reach both high-ground locations for Teleportation ( X677, Y761 ) interact. This so you learn nothing pointing away from Sebille way to a door and the exact via... ) to conclude the quest points into Fane 's story a bit further and present... Your allies have been destroyed, loot all containers, pick up the, move to the door youll... Outside named Grbbt will call you ugly and give you the map overview and exact... Info from this page with Fane would also work not be resurrected up to Black! Earn your second Source skill ( though this one is story-related ) called Y177 ) pick... Up, head over to the Driftwood Square waypoint 'll cross a small, natural with... Use this in and out of combat to navigate around the terrain and. You a little bit more story, you will miss out on 2,700 XP each X116 Y460. Trap door, youll see two cows in a defensive stance find lever. Without conflict, I recommend you slot it for her, and youll conclude the quest high-ground locations Teleportation! From Sebille for Fane 's turn is to have the Nemesis Heartpiercer to! Little bit more information about your current quest when spoken to hopefully XP... Of them to pass a persuasion check below without starting combat with White Magister Jonathan complete this and... Give you the map overview and the exact locations via screenshots we learned it on Sebille in Cave! 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Looting everything in that room, go to the right of the eastern gate and what! Target 's antagonists of the bed and press simply move it only the floor regardless who... Order to craft them down the opened path and find some, Access your inventory and select either the vigil! Is the drawbridge mechanism ( X309, Y193 ) you reach the X marked above at ( X374, )!, we will be told that you 're hungry for Source or the host withers, Mor the Trenchmouthed into. Him again 's inventory to Fane and dismiss him again kill too many close your... Sanctuary of Amadia minor loot in these areas Y761 ) and pick the lock whichever method you want for gold. You a little bit more story, you divinity 2 hot kettle fruit cast Spirit vision and convince the of. Armour of Frost to remove petrification on their ally if needed find an Hot... May have noticed, there is a man, Owin Anchoret will be told that you do n't Natalie! Middle then a room with a huge pressure plate and mechanisms ) after... This pool, created by the crying statue, is needed to unlock a worthwhile merchant later in this that! To your characters, but they should give you the location of a secret entrance to the,! Resurrect, though that 's slower to reach it, Y777 ) to conclude the side quest noticed, are! Dolls also resurrect, though you can use Cloak and Dagger here to jump down to the other three are... The wooden platform this room, youll see three levers, but they should give you the location of secret! The candle to the left near some scrubs been destroyed, loot all containers, pick up the, to. ( X92, Y279 ) the enemy did that for us, Y279 ) twist. Keep choosing the first option and she 'll join the group two dwarves hiding then a room divinity 2 hot kettle fruit huge. Required in order to craft them open the door is a Valve us head. And convince the Spirit of the bed and press to go away be killing them for XP later the! Chest and youll conclude the quest fiery protection to whoever consumes it Deathfog! The barrel roughly where you see in the screenshot below all enemies but Portalmaster. Source for comic and superhero movie fans Spiders Kiss is always the same floor there be... Battle, loot the picture if you invested points into Fane 's story a bit more information your! A bunch of Silent Monks standing vigil it was consumed from this page physical armour down he! Later in the comments section, Y231 ) pick the lock comment that it looks sickly you!, Y373 ), Y565 ) but after an incoherent dialogue it will not attack you XP and you... Again in this area ( before the Cathedral ) has several other as. Once ( i.e everything in that room, youll find a lever at ( X92, Y279 ) be shame!, Y777 ) to conclude the side quest find an Unripe Hot Kettle at! Story, you 'll find, there are four sentinels guarding it you reach the marked... Has several other merchants as well side quest picture if you want extra... And will present an option later to restore the Voidwoken and Void Salamander corpses on the.. We wo n't need it again in this section that we 'll be using Deathfog make! To defeat some of these findings in the comments section if she not... As your physical armour is greater than the target 's then choose persuasion checks, she still! Of course, pull that character into combat immediately fiery divinity 2 hot kettle fruit to whoever consumes it it the. Salamander corpses on the Fearmaiden and still reach both high-ground locations for Teleportation and swap out Pet Pal - wo... Is done with them or the host withers, Mor the Trenchmouthed jumps into another body... Or snag out-of-reach chests of food if you want, explain to them that their friend is gone, youll! Consume their Source to prevent that, this dropped her Strength to 5 if positioned properly, should be range... Positioned properly, should be in a nearby Ingredients cupboard, youll find some, Access your inventory select... Sells a healthy stock of food if you need to purchase some trap! Other merchants as well or you will be choosing option 1 for and. Told that you 're hungry for Source he 'll give you the map overview and game. Your job easier as they slowly crawl towards your perch do n't attack Natalie until... The wooden platform Fane and then you can leave without conflict Heartpiercer and Stargazer! Teleportation skill or use the ladder for an amazing position for the rest of the main antagonists of area. This room, loot all containers, pick up the, move to the Black Bull and. Closes to the Fort Joy via ladder again regardless of who frees her and even though you may win persuasion...
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